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深入解析钩子和动态链接库(下)
发布时间:2008-11-20   点击:   来源:本站原创   录入者:佚名
 
/****************************************************************
*                             clearMyHook
* Inputs:
*       HWND hWnd: Window whose hook is to be cleared
* Result: BOOL
*       TRUE if the hook is properly unhooked
*       FALSE if you gave the wrong parameter
* Effect:
*       Removes the hook that has been set.
****************************************************************/
__declspec(dllexport) BOOL clearMyHook(HWND hWnd)
   {
    if(hWnd != hWndServer)
       return FALSE;
    BOOL unhooked = UnhookWindowsHookEx(hook);
    if(unhooked)
       hWndServer = NULL;
    return unhooked;
   }
/****************************************************************
*                              msghook
* Inputs:
*       int nCode: Code value
*       WPARAM wParam: parameter
*       LPARAM lParam: parameter
* Result: LRESULT
*
* Effect:
*       If the message is a mouse-move message, posts it back to
*       the server window with the mouse coordinates
* Notes:
*       This must be a CALLBACK function or it will not work!
****************************************************************/
 
static LRESULT CALLBACK msghook(int nCode, WPARAM wParam, LPARAM lParam)
   {
    // If the value of nCode is < 0, just pass it on and return 0
    // this is required by the specification of hook handlers
    if(nCode < 0)
      { /* pass it on */
       CallNextHookEx(hook, nCode,
                   wParam, lParam);
       return 0;
      } /* pass it on */
 
    // Read the documentation to discover what WPARAM and LPARAM
    // mean. For a WH_MESSAGE hook, LPARAM is specified as being
    // a pointer to a MSG structure, so the code below makes that
    // structure available
 
    LPMSG msg = (LPMSG)lParam;
 
    // If it is a mouse-move message, either in the client area or
    // the non-client area, we want to notify the parent that it has
    // occurred. Note the use of PostMessage instead of SendMessage
    if(msg->message == WM_MOUSEMOVE ||
       msg->message == WM_NCMOUSEMOVE)
      PostMessage(hWndServer,
                  UWM_MOUSEMOVE,   
                  0, 0); 
 
    // Pass the message on to the next hook
    return CallNextHookEx(hook, nCode, 
                       wParam, lParam);
   } // msghook

The server application

在头文件中,将下面的增加到类的protected段:

afx_msg LRESULT OnMyMouseMove(WPARAM,LPARAM);

在application 文件中, 增加以下代码到文件前部。

UINT UWM_MOUSEMOVE = ::RegisterWindowMessage(UWM_MOUSEMOVE_MSG);

MESSAGE_MAP, 增加以下代码

 //{AFX_MSG comments:

ON_REGISTERED_MESSAGE(UWM_MOUSEMOVE, OnMyMouseMove)

In your application file, add the following function:

LRESULT CMyClass::OnMyMouseMove(WPARAM, LPARAM)
   {
    // ...do stuff here
    return 0;
   }

        上面是我写的一个小程序。既然我为了钩子花了n+1st 时间,我干脆给它一个好的用户界面。 猫在窗口之内盯着老鼠。小心! 当老鼠足够接近猫时并且它将捉住老鼠!

 

      你可以下载这个项目并建立它。 真正的关键是DLL 子工程项目; 其他的都不过是陪衬。有几个其它的技术被用在这个例子里,包括各种各样的图画技术, ClipCursor 和 SetCapture的用法,区域选择、屏幕更新等等。,因此除了展示钩子函数的使用以外,对初级程序员掌握窗口样式设计编程也有一些价值。


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